Project type decided

I read about topics on GPU gems and found something similar to what I had planned in regards to collision. What I found is called "rigid body simulation". It seems like there are a lot of recourses about this topic online and it includes simulating physics which I find interesting. If this turns out to be too easy however, I may extend this project into a fluid simulation instead. According to GPU gems, the techniques used for rigid body simulation can also be used in fluid simulation. So by playing the safe cards first I can decide later if I want to put in more work.

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